Train Your Team With NVIDIA’s First Omniverse Ambassador

Hands-on Omniverse, Isaac Sim and OpenUSD training built around your own assets and pipeline, not generic tool tours.

Your Assets, Not Demos

Exercises use your CAD, USD and scenes, so skills transfer straight into real work.

Taught by a Practitioner

The same person who delivered the Persona AI keynote scene teaches the workflow.

Remote or On Site

Workshops online or at your office, with follow-up sessions after a project.

Five Modules, One Pipeline

Pekka has more than 25 years of experience translating technical work into clear visuals for non-creative teams. The modules combine that craft with the Omniverse, Isaac Sim and OpenUSD skills industrial teams need today.

Built on Your Assets

Every exercise starts from your own files and target scenes.

Practical Outcomes

Your team leaves with working scenes, not just slides.

Ask About This Module

Robot Setup in Isaac Sim

Parts, joints, articulation and physics settings, taught on your own robots.

OpenUSD Composition

Asset preparation and scene structure that scales across teams.

Scene FX and Characters

Sparks, smoke and lighting inside the scene, plus characters and crowds.

AI-Assisted Extensions

Building Omniverse extensions faster with AI coding tools.

Training Formats

Choose the depth that fits your team. Every price is agreed before training starts.
Workshop Day
One focused day on a single module, built around your assets.
Fixed fee
/day
Contact for pricing
One module of your choice
Built around your own assets
Hands-on exercises
Live Q&A on your pipeline
Session recording
Exercise files in USD
Follow-up notes
Next-step recommendation
Remote or on-site
Team Programme
Most common
Several modules over a few weeks, with exercises on your own scenes.
Scoped
/programme
Contact for pricing
Several modules over a few weeks
Exercises on your own scenes
Your real assets
Review sessions between modules
Omniverse and Isaac Sim scene setup
Weekly review with your team
Rendering and lighting best practice
Hand-over files in USD
Team workflow guidelines
Clear success criteria
Plan for your next project
Project Coaching
Hands-on support while your team runs a real project.
Scoped
/project
Contact for pricing
Support during a live project
Isaac Sim scene assembly
Custom extensions
Digital humans and crowds
Review of your team’s scenes
Documentation
On-call questions
Follow-on support
Priority scheduling

Further reading

Ready to Level Up Your Team?

Tell us which tools your team uses and what you want them to master. We reply within two working days.
Training built on your own assets
Taught by NVIDIA’s first Omniverse Ambassador
Remote or on-site formats