Dell Technologies has published a feature on Cineshare: How Cineshare Scaled Industrial AI and Debuted GTC’s Keynote. It sums up what we do well, so here is the short version and a link to the full story.

Bridging engineering and storytelling
Many engineering teams have deep technical skill but nobody who can turn a simulation into a scene that a decision-maker understands at a glance. That gap is where Cineshare works. We take USD, CAD and Isaac Sim data and turn it into clear, cinematic visuals for reviews, launches and keynotes.
What the article covers
- How Pekka moved from video production into NVIDIA Omniverse, and stayed when Omniverse shifted towards industrial digitalisation and physical AI.
- The Persona AI project: converting the robot motion data to USD, rebuilding materials for path tracing, placing three humanoids in the shipyard scene and adding welding sparks, in about one month.
- The hardware: a Dell Pro Max Tower T2 with an NVIDIA RTX PRO 6000 Blackwell GPU, which made path-traced review possible at the desk instead of on a render farm.
- The result: the sequence ran in the NVIDIA GTC 2026 keynote. Dell’s article reports an audience of about 20,000 and 130,000+ impressions.

Credit where it is due: Persona AI developed the robotics motion pipeline and trained the robot’s policy in NVIDIA Isaac Lab. Our part was scene composition, animation integration and cinematic visual production in NVIDIA Omniverse.
Read Dell’s full article. If your team has strong simulation work that is hard to show, let’s discuss a project.