We Prepare the 3D Scenes Physical AI Teams Need

OpenUSD scene preparation, NVIDIA Omniverse and Isaac Sim workflows, and cinematic visuals that help robotics and industrial teams build, review and present their work.
NVIDIA Omniverse Ambassador
Dell Pro Precision Ambassador

Ambassador & member

  • Dell TechnologiesDell Pro Precision
    Ambassador
  • NVIDIA OmniverseOmniverse
    Ambassador
  • NVIDIA Inception ProgramInception Program
    Member
  • MEFI Metaverse FinlandMetaverse Finland
    Member
20K
Keynote audience at NVIDIA GTC 2026
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Month delivery
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Years in visual production

From Simulation Data to the Keynote Screen

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Keynote audience at GTC 2026
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Keynote impressions
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NVIDIA Omniverse Ambassador (2021)

What We Do

Physical AI teams already have the robots and the policies. What slows them down is everything around them: assets, scenes and the visuals that explain the work.

Scene
Preparation

CAD and 3D assets cleaned up, scaled and structured for OpenUSD.

Isaac Sim
and Omniverse

Scenes, robot setup and custom extensions inside your pipeline.

Industrial
Visualisation

Path-traced visuals for keynotes, launches and investors.

Hermes 3D: AI Asset Production Agent

Hermes turns concept images into segmented 3D assets in USD, with native Omniverse materials and a person approving every result. Now in private beta.

What We Provide

Every engagement starts small and defined: a paid discovery workshop, then a scoped pilot, implementation or production. The team that renders the keynote shot also works inside your OpenUSD and Isaac Sim pipeline.

Persona AI at NVIDIA GTC 2026

Persona AI developed the robotics motion pipeline. We handled scene composition, animation integration and cinematic visual production in NVIDIA Omniverse.

Digital Humans

Character animation and crowd simulation with Character Creator 5 and iClone 8, imported into Omniverse.

OpenUSD and Isaac Sim

Asset preparation, scene assembly, robot setup and custom extensions.

Discovery Workshop

A fixed-scope review of your assets and pipeline, ending in a written plan.

Training and Enablement

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training modules for your team, from Isaac Sim robot setup to characters and crowds.

What Physical AI Taught Us About 3D Scenes

The robot motion in the Persona AI project was ready. What took time was everything around it: converting assets, fixing scale, rebuilding materials and assembling a scene that renders cleanly.

Scene Preparation Is the Bottleneck

Engineers should train policies, not clean up 3D assets. That is the work we take off their hands.

Clear About What Visuals Prove

Cinematic visuals communicate an approved concept. They do not validate robot physics or safety.

Qualification Call

20 to 30 minutes to check fit, goals and timing.

Paid Discovery

A fixed-scope workshop that ends in a written plan and a clear next step.

Pilot or Project

Hermes 3D beta access, OpenUSD implementation or visual production.

Training

Hand-over and hands-on enablement for your own team.

Insights

Notes from the Studio

All insights →

Have a Deadline, a Dataset and a Decision-Maker?

Tell us three things and we reply within two working days.
What the project needs to achieve
Which assets you have: CAD, USD or Isaac Sim output
When it needs to be ready, and who approves it